DEVELOP3D 2012 featured a fantastic range of speakers. See the complete list below.
Jason is lead systems engineer with Legacy Effects (formerly Stan Winston Studio) in San Fernando, California, and his credits include Terminator Salvation, 2012, Avatar, Thor, Iron Man 1 & 2, Cowboys & Aliens, and many other hugely successful film and television productions.
As the man responsible for all new technologies and the pipeline within Legacy Effects, he gets to work on the design and manufacture of some incredible things that blur the lines between virtual and physical special effects. Jason is also responsible for the studio’s workflow between 3D Scanning, Design and Modelling, and 3D Printing using its Objet machines, and will no doubt spark some ideas.
Previous to MakieLab, Alice was Commissioning Editor for Education at Channel 4, where she commissioned a string of multiple award-winning games and media targeting teens & tweens, including two BAFTAs for Bow Street Runner and Privates, Best Game & Best Educational for 1066 and Smokescreen at SXSW, and the Prix Jeunesse for Routes. Previous to Channel 4, Alice was VP Digital Media at BBC Worldwide in Los Angeles.
Founded in early 2011 by Alice Taylor and three co-founders, MakieLab is developing its first line of 3D-printed ultra-customisable dolls and action figures, plus the associated gameworld and mobile apps. Alice will talk about the challenges of building a ground breaking business centred on customisation and 3D printing.
Mark Sanders is the Principal of MAS Design – a product design and engineering consultancy established in 1984. He was an early graduate of the Industrial Design Engineering (IDE) course at the Royal College of Art/Imperial College, and has followed the same holistic design principles in business. He is now a visiting tutor on the IDE course and runs MAS Design from a self-built home/office/workshop.
MAS design specialises in integrating engineering and industrial design. Its product portfolio includes a wide range of award-winning patented products; from kitchen tools to operating tables, industrial valves to folding bicycles (including the Strida and IF Mode), many of which are exhibited and sold worldwide. By combining engineering and industrial design, MAS Design is able to undertake projects in their entirety – from pre-concept stage through to production. Most projects involve a high level of innovation and usually result in at least one patent.
Having spent 7 years living & working in Hong Kong & China, Paul returned to the UK in 2000 to setup product design consultancy Product Resolutions. The aim was to establish a business which combined the creativity & innovation which the UK is renowned for, with the low-cost manufacturing expertise he gained in the Far East.
Paul has worked with a wide range of clients from multi-nationals like Colgate & Lego through to lone inventors, helping them develop commercially successful new products.
Gustavo leads a team focused on designing new experiences, embodying new technologies and exploring unique manufacturing methods.
Most craftsmen, to better their work, find that they often need to make their own tools. Today’s design tools are too sophisticated for many designers to master, let alone to self-produce. Part of Gustavo’s role is finding that right balance between established commercial design tools, disruptive players, and customized developments. Only then can he reach those familiar/desirable workflows where his entire team can thrive on what they do best and love to do: Design.
Chris has 15 years of experience in the sustainability field, specialising in linking environmental and social responsibility with innovation, product and packaging design and marketing. He recently joined global design and innovation consultancy Seymoupowell to lead their sustainability work, but has previously held roles in brand marketing consultancy Dragon Rouge, as Head of Innovation at Forum for the Future, plus worked client-side in Philips and Electrolux
Chris has worked on sustainable innovation and design projects with The Tetley Group, Cadbury, General Mills, Mars, PepsiCo, Boots, BT, BASF, SC Johnson, LG, Samsung, Heinz, UK Technology Strategy Board. Unilever, P&G, Johnson Matthey, Interfaceflor, sony ericcson, O2 and BP. He is a recognised thought leader on sustainable design and innovation, and regularly present on these issues at conferences. Chris holds a PhD in this area, titled ‘Innovative Ecodesign’, from Cranfield University.
The University of Leicester Space Research Centre has been a centre of excellence in the development of space instrumentation and supporting research for over 50 years. Piyal Samara-Ratna is a mechanical engineer and CAD administrator within the centre’s engineering team that use NX/Teamcenter to underpin its portfolio of high-profile research projects. The group’s facilities enable initial design concepts to be taken onto the launch site and with costs to launch hardware exceeding $30,000/kg the group relies on NX/Teamcenter to deliver working high-performance solutions within schedule and budget.
As well as administrating NX/Teamcenter, Piyal works as a front-line engineer in space missions including the replacement to the Hubble Space Telescope and the next European Mars Rover. These projects involve large multinational consortiums including NASA, the European Space Agency and emerging space technology developing countries. Piyal uses the suite of design, analysis and manufacturing tools within NX to ensure instrument reach and operate in space whilst using Teamcenter to ensure quality is maintained throughout the life-cycles. Piyal has also managed the group’s transition from I-deas to NX Teamcenter which has brought efficiency improvements and stronger cohesion within the mechanical, electrical and manufacturing teams.
Brad is a co-founder of Luxology, a software company based in Mountain View, CA. These are the guys who make modo and who also license rendering technology to the likes of DS SolidWorks and Bentley Systems. These Luxology guys are very serious about modelling and rendering. Brad’s title at Luxology is President but he remains very much involved in product development and is extremely knowledgeable about all things 3D.
Somehow he manages to create a “modcast” every week and never gets boring. Brad’s main thing is trying to establish better workflows into the 3D content creation process. He brings an interesting perspective to the conference as his experience and technology spans both the increasingly intersecting worlds of entertainment and CAD.
Mark has spent the last 4 years at Siemens PLM working with the NX Product Portfolio. Enabling customers across a broad range of industries from Formula 1 to Consumer Products to enhance their product development processes through use of the latest technology.
Prior to joining Siemens Mark spent over 10 years working in the UK SolidWorks reseller channel fulfilling a variety of roles including Implementation, Support and Pre Sales Manager.
David Blair is a Vice President of Product Management at PTC. In his current role, David is responsible for defining the “Social Product Development” product strategy which is focused on combining social computing/web2.0 with PTC’s product development software suite.
David has extensive experience working with world class manufacturers to improve how they do product development. Previous roles at PTC include Business Development, Head of International Product Management (living in Europe), Product Manager, Consultant, and Application Engineer. David has been with PTC since 1994 and holds a B.S. in Mechanical Engineering from Stanford University.
Blake Courter is a founder of SpaceClaim Corporation, where he helps product development organizations make 3D more accessible to all engineers. Blake started his career at PTC, where he held a range of product management and business development positions. He received a Bachelor’s degree in Mechanical Engineering from Princeton University in 1996.
A celebrated background in Industrial Design & Engineering combined with study at the JLK School in Chicago under renowned marketing guru Philip Kotler and a condensed MBA from Warwick Business School makes May-Russell one of the sharpest minds in the field of product design and innovation today.
Since becoming MD of Smallfry in 1986, May-Russell’s tireless passion for market led innovation has informed and developed Smallfry’s unique design process methodology. Fascinated by perfecting the process of innovation, from strategy and design to manufacture, his passion has led some of the industry’s most successful innovations.
May-Russell is regularly invited to speak to international audiences on Innovation and using design to develop brands, as well as lecturing to academic institutions including; Warwick, Kingston, Cranfield, Cambridge, Coventry, Birmingham and Loughborough Universities.
Smallfry has become an inventive customer-focussed design and innovation resource with an international reputation. The unique methodologies and processes that have been set in place by May-Russell and his infectious adventurous approach and minute attention to detail have inspired and delivered product innovation that has been sought by major blue chip companies.
Tom Kurke joined Geomagic after more than 20 years of experience in sales, marketing, product management, business development, engineering and law.
Tom’s talk is entitled “It Will Be Awesome If They Don’t Screw It Up: Bringing IP Issues in Digital Documentation into focus.” Can you copyright a manufacturing assembly? Can you patent a sculpture? Who “owns” public spaces? Do you have the right to manufacture replacement jigs for a production process you did not create? What rights exist in public buildings?
Recent, incredible, technical advances coupled with shifting price points are moving terrestrial data capture from a niche application in the plant and process industries into the mainstream. Regardless of the scale of the project being captured and modeled, or the particular domain (BIM, heritage, manufacturing assemblies, plant & process, etc.) this revolution in reality capture is having profound implications on downstream applications and workflows.
Beyond the technology, however, there is more than a “gotcha.” Sitting squarely at the intersection between this new technology wave and its long term usefulness is an unlikely issue – namely, intellectual property law as it currently exists and maybe modified in the future. While today this might be considered background noise, as more capable and, at the same time, lower priced devices democratize data capture, this issue will be pushed into the forefront.
GrabCAD is a community founded by mechanical engineers. It is also a place for engineers to share their talent, expand knowledge, find a dream project and work with tools and features that make life better.
Hardi’s background is in manufacturing, as an engineer, consultant, CIO and ERP Team Manager with a strong combination of IT, sales, marketing and finance skills. Hardi holds a MSc in production development from Tallinn University of Technology. When not plotting how to bring the world’s engineers together, he spends time with his daughter and teaches his Dachshund Fix some soccer.
Laurence Marks has been involved in the world of simulation for over 20
years. In that 20 years finite element analysis has moved from being an
“out there” advanced technology that was frankly beyond the reach of most
projects and organisations, to an integral engineering design process. He
has been involved in training, support, consultancy and sales and used a
wide range of different analysis codes. He is currently a director of SSA,
the leading Simulia VAR.
Laurence will be talking about how “Once upon a time a simulation engineer learned , used and often lived a single solution type. Most people ran linear or implicit nonlinear solvers, but some ran explicits and other exotica. Today the world is changing.
Today the simulation engineer is offered many types of solver each with a
particular sweetspot. In a world seemingly obsessed with Multi-physics,
multi-solvers offer a real way forward, especially if multi-physics
solutions are necessary.” We’re also told it will feature lots of stuff with crashes, things cracking up and breaking, water splashing around and if possible a bird being mashed up in a jet engine…
Stephen Bodnar is a Vice President at Autodesk and responsible for recognizing future trends in PLM and Manufacturing to influence Autodesk’s software strategy.
A recognized industry leader, Stephen has a rich background in helping to transform CAD/CAM/CAE and Product Lifecycle Management platforms and usage. Stephen’s early leadership and influence was a major factor in the early adoption of web and EAI technologies for PLM. With his current role he continues this influence, in the move toward the use of the cloud, as the strategist behind Autodesk’s cloud-based PLM solution, Autodesk PLM 360.
In addition to his interests in business, science and technology, Stephen enjoys the never-ending study of martial arts, golf, and water skiing and has recently started mid-distance running.
Kevin began his career in design as a mold and die apprentice. After attending Cal Polly, he worked in the aerospace and consumer product industries before joining Autodesk as Product Manager on what was later to become the Inventor product line.
Over the last 13 years, Kevin has managed the manufacturing division’s technical marketing team and acted as the division’s first Solutions Evangelist. Currently Senior Product Line Manager for Emerging Products and Technology, he is excited to share his passions for design, technology and helping customers learn how Autodesk solutions can improve their business.
